Level: Assassin 2, Blackguard 2, Cleric 2, Paladin 2, Sor/Wiz 2
Components: V, S
Casting Time: 1 standard action
Target: Creature touched; see text
Duration: 1 min./level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes
Spell Points: 3
The affected creature is infused with power.
The creature is granted a +4 enhancement bonus to a single ability score of the caster’s choice, chosen at the time of casting.
The individual functions of this spell are often named after animals that embody the ability in question in the eyes of some scolars. They are Bull’s Strength, Cat’s Grace (Dexterity), Bear’s Endurance (Constitution), Owl’s Wisdom, Fox’s Cunning (Intelligence), and Eagle’s Splendor (Charisma).
Unlike Alter Self, the enhancement to your ability does not result in a physical change - the improvement is due to a direct magical infusion.
Augment: You can Augment this spell in one or both of the following ways:
If you spend two additional spell points, the spell’s range increases to Close.
For every two additional spell points you spend, the spell can affect an additional target.