Enchantment (Compulsion) [Mind-Affecting]
Level: Sor/Wiz 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 hour/level
Saving Throw: Will partial; see text
Spell Resistance: Yes
Spell Points: 11
”SHUN! Shun the nonbeliever!``
The targeted creature is compelled to avoid the presence of others. It must spend its actions physically distancing itself from every creature within line of sight. It need not expend any resources to do so (including spell points or magic item charges) unless doing so is the only way to retreat. A creature engaged in melee combat typically takes the withdraw action. A creature not aware of any other creatures within line of sight typically does its best to hide.
One round after the spell is cast, the subject receives a Will saving throw. If the saving throw is successful, the subject may act normally from there on, otherwise it continues to eschew contact with others while the spell lasts.
Augment: For every 3 additional spell points you spend, this spell can affect an additional target. No target of the spell can be more than 15 feet from another target of the spell.