Shadow Warriors

Illusion (Shadow)
Level: Sor/Wiz 3
Components: V, S
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 5 phantom warriors
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No
Spell Points: 5

Several shadows appear on the ground, which then immediately stand up, defying all logic.

You draw forth matter from the plane of shadows to form several phantom warriors. You place the warriors independently within the spell’s range. They can share another’s creature’s space. These soldiers appear fully armed, and are clad in glistening black full plate armors.

Once created, the warriors stay in their square, standing in an imposing manner, weapons drawn. Each warrior threatens the spaces around it, and may take one attack of opportunity per round (but no other attacks). They can flank with each other, as well as with other allied creatures.

The warriors do not block line of sight or line of effect, nor do they hinder the movement of any creature. They are not creatures, and are not subject to targeted spells.

While the spell is active, you gain a circumstance bonus on intimidate checks equal to the number of active warriors.

The relevant statistics of a shadow warrior are given on the Shadow Warriors table.

Table: Shadow Warriors
Size: Medium
Hit Points CL1  ×  2
Armor Class: 18 + KAM1, touch 10+ KAM, flatfooted 18
Attack: -
Space/Reach: 5 ft./5 ft.
Special Attacks: Attack of opportunity: Longsword +CL melee (1d8+KAM) 19-20/x2
Saves: Fort +CL, Ref +CL, Will +CL
  1. KAM is the caster’s key ability modifier, and CL is his caster level.

Augment: For every additional spell point you spend, you gain an additional warrior when casting this spell.