Level: Bard 3, Diviner 4, Knowledge 4
Components: V, S
Casting Time: 1 hour
Range: See text
Effect: Magical sensor next to a creature
Duration: 1 min./level
Saving Throw: Will negates
Spell Resistance: Yes
Spell Points: Bard 5, Diviner 7, Knowledge 7
Distances suddenly mean very little to your ability to glean information.
You can see and hear some creature, which may be at any distance. If the subject succeeds on a Will save, the scrying attempt simply fails. The difficulty of the save depends on how well you know the subject and what sort of physical connection (if any) you have to that creature (see the Scrying save modifiers table).
If the save fails, you can see and hear the subject and the subject’s immediate surroundings (approximately 10 feet in all directions of the subject). If the subject moves, the scrying sensor follows, regardless of its speed. If it uses a teleportation spell to move more than 10 feet or crosses planar boundaries, however, the spell ends.
The sensor has your full visual acuity, including any magical effects. If the save succeeds, you can’t attempt to scry on that subject again for 24 hours.
|Knowledge||Will Save Modifier1|
|Secondhand (you have heard of the subject)||+5|
|Firsthand (you have met the subject)||+0|
|Familiar (you know the subject well)||-5|
|Connection||Will Save Modifier|
|Likeness or picture||-2|
|Possession or garment||-4|
|Body part, lock of hair, bit of nail, etc.||-10|
|Subject is on another plane||+5|
Modifiers are cumulative.
You must have some sort of connection to a creature you have no knowledge of.
Augment: If you spend 6 additional spell points, you can cast this spell as a standard action.