Mount

Conjuration (Summoning)
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One mount
Duration: 2 hours/level (D)
Saving Throw: None
Spell Resistance: No
Spell Points: 1

“Real? No. Better!”

You summon a light horse or a pony (your choice) to serve you as a mount. While it acts normally, the creature is faintly translucent, and obviously magical. The steed serves willingly and well. It comes with a bit, bridle, and a riding saddle.

Augment: You can augment the spell in one or more of the following ways:

  1. For every additional spell point you spend, the mount’s speed increases by 10 feet.

  2. If you spend 4 additional spell points, the mount can ride over sandy, muddy, or even swampy ground without difficulty or decrease in speed.

  3. If you spend 8 additional spell points, the mount can ride over water and other liquid as if constantly under the effect of a Water Walk spell.

  4. If you spend 12 additional spell points, the mount can fly at its speed (average maneuverability).

  5. For every 2 additional spell points you spend, you receive an additional mount.