Mirror Image

Illusion (Figment)
Level: Illusionist 2
Components: V, S
Casting Time: 1 standard action
Range: Personal; see text
Target: You
Duration: 1 min./level (D)
Spell Points: 3

“The worst thing about trying to hit me is that there are so many of me.”

Several illusory duplicates of you and your items pop into being, making it difficult for enemies to know which target to attack. The figments stay near you and disappear when struck.

Mirror image creates 1d4 images. These figments separate from you and remain in a cluster, sharing your space. Observers can’t use vision or hearing to tell which one is you and which the image. The figments mimic your actions, pretending to cast spells when you cast a spell, drink potions when you drink a potion, levitate when you levitate, bleed when you bleed, and so on. Note that even though the figments look just like you at all times, they never mimic other creatures, so certain interactions with others (such as getting on a horse) might give you away.

Enemies attempting to attack you or cast targeted spells at you must select from among indistinguishable targets. Generally, roll randomly1 to see whether the selected target is real or a figment.

Any successful attack or targeted spell cast against an image destroys it, as does a damaging area affect that affects your square. An image’s AC is 10 + your size modifier + your Dex modifier.

An enemy who sees you being successfully hit by an attack or spell (or if you are otherwise given away) can thereafter know which of the images is the real one, unless he loses sight of you.

An attacker must be able to see the images to be fooled. If you are invisible or an attacker shuts his or her eyes, the spell has no effect. (Being unable to see carries the same penalties as being blinded.)

Augment: You can Augment this spell in one or both of the following ways:

  1. For every three additional spell points you spend, you gain an additional image.

  2. If you spend four additional spell points, you can cast this spell as an immediate action.

  1. Percentage chances an opponent to hit the real you, depending on the number of images you have up:

    • One image: 50% chance

    • Two images: 33% chance

    • Three images: 25% chance

    • Four images: 20% chance

    • Five images: 16.7% chance

    and so on.