Level: Strength 6
Components: V, S
Casting Time: 1 standard action
Target: Creature touched
Duration: 1 round/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes
Spell Points: 11
For the duration of the spell, the subject can smash or break through obstacles as part of movement, rather than those activities requiring an action of their own. Simply attempting to move into an obstructed space entitles the subject to smashing or breaking attempts against each object in that square. Attempts to break and/or smash objects are otherwise made as normal (smashing involves attacking an object with an appropriate weapon, breaking involves making a strength check against it). The subject must decide whether to attempt to break or smash when entering any given square, it cannot attempt both. A failed attempt to destroy an obstacle deposits the subject back in its previous square. The subject can then immediately try again, if it so wishes.
The subject can attempt to charge through obstacles in this way, but a failed attempt to destroy an obstacle ruins the charge, and the limitation of charge attacks not being possible against a creature to which the subject did not have line of sight at the beginning of its turn still applies.
Augment: If you spend 2 additional spell points, the subject gains the ability to make break attempts against a Wall of Force as if they were an object with a break DC of 32.