Interposing Hand

Evocation [Force]
Level: Sor/Wiz 5
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: 10-ft. hand
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: Yes
Spell Points: 5

You make a gesture as if you were holding someone at bay, and to your opponent’s surprise, it is effective.

Interposing hand creates a Large, translucent (but not invisible) magic hand that appears between you and one opponent. This floating, disembodied hand then moves to remain between the two of you, regardless of where you move or how the opponent tries to get around it, providing cover (+4 AC) for you against that opponent. Nothing can fool the hand - it sticks with the selected opponent in spite of darkness, invisibility, polymorphing, or any other attempt at hiding or disguise. The hand does not pursue an opponent, however.

An interposing hand is 10 feet long and about that wide with its fingers outstretched.

It cannot push through a Wall of Force or enter an Antimagic Field, but it suffers the full effect of a Prismatic Wall or Prismatic Sphere.

As an object of force, it is impervious to most forms of attack, but a Disintegrate or a successful Dispel Magic spell destroys it.

Any creature weighing 2,000 pounds or less that tries to push past the hand is slowed to half its normal speed. The hand cannot reduce the speed of a creature weighing more than 2,000 pounds, but it still affects the creature’s attacks.

Directing the spell to a new target is a move action.

Augment: For every additional spell point you spend, the spell can affect a creature 250 pounds heavier.