Level: Destruction 9
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One corporeal creature; see text
Duration: 4 rounds
Saving Throw: Fortitude negates
Spell Resistance: Yes
Spell Points: 17

You create a destructive resonance in a corporeal creature’s body with horrifying results.

Each round, at the end of your turn, you cause one targeted creature within range to collapse in on itself, killing it. (This effect, being instantaneous, cannot be dispelled.) At any point during the spell’s duration, you can take a move action to switch the effect over to a new target. (Usually done if the spell’s original target dies, or moves out of range.)

Implosion has no effect on creatures in gaseous form or on incorporeal creatures.

Augment: For every 2 additional spell points you spend, this spell’s duration is increased by 1 round.