Level: Blackguard 2, Sor/Wiz 2
Components: V, S
Casting Time: 1 standard action
Target: Living humanoid touched
Duration: 1d6+2 rounds
Saving Throw: Fortitude negates
Spell Resistance: Yes
Spell Points: 3
The stink of death momentarily fills the air.
Imbuing yourself with negative energy, this spell allows you to paralyze a single living humanoid for the duration of the spell with a successful melee touch attack.
Additionally, the paralyzed subject exudes a carrion stench that causes all living creatures (except you) in a 10-foot-radius spread to become sickened (Fortitude negates).
An Antipoison spell removes the effect from a sickened creature, and creatures immune to poison are unaffected by the stench.
Elves are immune to this spell.
Augment: If you spend 4 additional spell points, those that would become sickened by the stench instead become nauseated.