Form of the Viper
Level: Transmuter 4, Vermin 4
Casting Time: 1 standard action
Target: Willing living creature touched
Duration: 1 min./level (D)
Saving Throw: None; see text
Spell Resistance: No
Spell Points: 7
The subject assumes the form of a dangerous snake.
The subject undergoes the following changes:
Its size changes to large (long).
Its base strength score changes to 20.
It gains a bite attack that deals 1d8 points of damage + 11 / 2 times its strength modifier, which is a primary natural attack. The bite is poisonous, dealing 1d6 points of primary and secondary constitution damage. The poison’s save DC is equal to this spell’s save DC. If the spell ends, all poison the subject has secreted immediately disappears, including poison that has been injected into a creature, but has yet to deal its secondary damage. However, any damage the poison may already have inflicted remains. Using this poison against a sapient creature (intelligence score of 3 or above) is an evil act.
The subject gains the constrict special attack. It deals damage equal to the damage dealt by the bite attack, except the constriction damage is bludgeoning damage, and does not deliver poison. The subject does not provoke an attack of opportunity when starting a grapple as if it had the Improved Grapple feat.
Its land speed changes to 20’.
The form has no legs, granting the subject immunity to trip attacks, and a +4 bonus on ability checks made to resist being bull rushed when standing on the ground.
The viper form has no limbs that can be used to manipulate items, but the subject may be able to hold some items in its mouth, depending on the form’s size.
Augment: You can Augment this spell in one or more of the following ways:
If you spend 6 additional spell points, the subject’s size becomes huge when casting the spell, and its strength score changes to 24. The bite attack has its base damage die increased by one step.
If you spend 12 additional spell points, the subject’s size becomes gargantuan when casting the spell, and its strength score changes to 30. The bite attack has its base damage die increased by two steps.
For every additional spell point you spend, the bite’s poison save DC increases by 1 above and beyond that normally offered by a spell of this power.