Form of the Horror
Level: Blackguard 5, Transmuter 5
Casting Time: 1 standard action
Target: Willing living creature touched
Duration: 1 round./level (D)
Saving Throw: None
Spell Resistance: No
Spell Points: 9
The subject assumes the form of a horrific aberration, sprouting tentacles in place of arms and its skin turning into a slimy hide.
The subject undergoes the following changes:
Its base strength score changes to 18.
Its base natural armor changes to 5.
It gains two tentacle attacks that deal 1d8 + its strength modifier, which are primary natural attacks. It gains the benefit of the improved grab special attack when making these tentacle attacks. The reach of these tentacles is the same as that of a creature one size category larger than the subject’s actual size.
The form functions as if one size larger than its actual size with regards to grappling (granting the appropriate size bonus on grapple checks, and allowing it to grab larger creatures).
The form has no hands, preventing the subject from using weapons and items requiring fine manipulation. It cannot provide somatic components. However, the tentacles can be used to hold items.
Augment: You can Augment this spell in one or both of the following ways:
For every two additional spell points you spend, the subject gains an additional tentacle and tentacle attack.
For every four additional spell points you spend, the effective size of the subject’s form with respect to reach and grappling increases one additional category above its own.