Level: Fire 7
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: Two 10-ft. cubes per level (S) OR cone-shaped burst out to 10’ per level OR sphere-shaped burst centered on you out to 5’ per level
Saving Throw: Reflex half
Spell Resistance: Yes
Spell Points: 13
The whole area is shot through with sheets of roaring flame.
A Fire Storm can take one of three shapes, chosen at the time of casting.
Creatures within the chosen area take 13d6+13 points of fire damage. A successful Reflex saving throw halves this damage.
The spell does not harm natural vegetation or ground cover unless you so desire.
Augment: You can augment this spell in one or both of the following ways:
For every additional spell point you spend, this spell’s damage increases by d6+1.
If you spend 2 additional spell points, you can select any number of creatures within the spell area to specifically exclude them from damage.