Enchantment (Charm) [Language Dependent, Mind-Affecting, Sonic]
Level: Bard 2, Cleric 2
Components: V, S
Casting Time: 1 round
Range: Medium (100 ft. + 10 ft./level)
Targets: Any number of creatures
Duration: 1 hour or less; see text
Saving Throw: Will negates; see text
Spell Resistance: Yes
Spell Points: 3
”I have a dream. Ich bin ein Berliner! Now this is not the end, it is not even the beginning of the end!
If you have the attention of a group of creatures, you can use this spell to hold them spellbound. To cast the spell, you must speak or sing without interruption for 1 full round.
Those affected give you their undivided attention thereafter, ignoring their surroundings. They are considered to have an attitude of friendly while under the effect of the spell.
A creature with more HD than your caster level remains aware of its surroundings and has an attitude of indifferent. It gains a new saving throw if it witnesses actions that it opposes.
The effect lasts as long as you speak or sing, to a maximum of 1 hour. Those enthralled by your words take no action while you speak or sing and for 1d3 rounds thereafter while they discuss the topic or performance. Those entering the area during the performance must also successfully save or become enthralled.
The speech ends (but the 1d3-round delay still applies) if you lose concentration or do anything other than speak or sing.
If those not enthralled have unfriendly or hostile attitudes toward you, they can collectively make a Charisma check to try to end the spell by jeering and heckling. For this check, use the Charisma bonus of the creature with the highest Charisma in the group; others may make Charisma checks to assist. The heckling ends the spell if this check result beats your Charisma check result. Only one such challenge is allowed per use of the spell.
If any member of the audience is attacked or subjected to some other overtly hostile act, the spell ends and the previously enthralled members become immediately unfriendly toward you.
Note: Clerics usually refer to this spell as Mass rather than Enthrall.