Dweomer Blockade

Level: Abjurer 6, Blackguard 6
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: 1 min./level
Saving Throw: Will negates
Spell Resistance: No
Spell Points: 11

A nearly translucent ray springs from your outstretched hand.

You must make a ranged touch attack to hit the target. Any creature or object struck by the ray that fails a Will save is treated as being entirely within an Antimagic Field, including the effect such a field has on a creature’s magic items.