Level: Bard 1, Cleric 1, Sor/Wiz 1
Components: V, S
Casting Time: 1 standard action
Spell Points: 1
The strands of magic all around you slowly start to glow.
While under the influence of this spell, you gain the following information:
The presence or absence of magical auras of every item and creature you can see.
The strength (caster level) and school of magic of all magical auras you can see.
The specific spell that created each individual magical aura, if you succeed on a Spellcraft check with a DC of 20 + spell level.
Every item and creature with an active spell on them has a corresponding magical aura. Magic items have magic auras, the spell(s) and caster level involved being those the item requires as part of its crafting process. Outsiders and elementals are not magical in themselves, but if they are summoned, the conjuration spell registers.
Augment: You can augment this spell in one or two of the following ways:
If you spend 2 additional spell points, you can tell whether any creature you can see is a spellcaster. (Whether they can use spells. Spell-like abilities and Supernatural abilities do not register.)
If you spend 4 additional spell points, the duration of this spell becomes 10 minutes per level rather than Concentration.
If you spend 8 additional spell points and 500XP, the duration of this spell becomes Permanent rather than Concentration.