Enchantment (Compulsion) [Fear, Mind-Affecting]
Level: Sor/Wiz 6
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One humanoid
Saving Throw: Will negates
Spell Resistance: Yes
Spell Points: 11
You implant within the subject a sense of dread so powerful that its mind is overwhelmed.
The target creature dies unless it succeeds on a will save.
Augment: You can augment this spell in one or more of the following ways.
If you spend 2 additional spell points, this spell can also affect an animal, fey, giant, magical beast, or monstrous humanoid.
If you spend 4 additional spell points, this spell can also affect an aberration, dragon, elemental, or outsider in addition to the creature types mentioned above.
For every 2 additional spell points you spend, this spell can affect an additional target. Any additional target cannot be more than 15 feet from another target of the spell.