Level: Assassin 2, Blackguard 2, Ranger 2, Sor/Wiz 2
Components: V, S
Casting Time: 1 standard action
Target: Creature touched
Duration: 1 hour/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
Spell Points: 3
The shadows stay, but they are no longer nonpenetrable.
The subject gains the ability to see 30 feet even in total darkness. Darkvision is black and white only but otherwise like normal sight. Darkvision does not grant one the ability to see in magical darkness.
Augment: You can Augment the spell in one or both of the following ways:
For every additional spell point you spend, the range of the darkvision increases by 10’. (Note that distance penalties to Spot checks may make this extra range redundant.)
If you spend four additional spell points, the spell does grant the ability to see in magical darkness.
If you spend 7 additional spell points and 1000XP, the duration of this spell becomes Permanent rather than 1 hour/level.