Level: Cleric 2
Components: V, S
Casting Time: 1 minute
Range: Personal
Target: You
Duration: Instantaneous
Spell Points: 3

“Oh, grand poobah, grant me this answer...”

An augury can tell you whether a particular action will bring good or bad results for you in the immediate future.

The base chance for receiving a meaningful reply is 70% + 1% per caster level, to a maximum of 90%; this roll is made secretly. A question may be so straightforward that a successful result is automatic, or so vague as to have no chance of success. If the augury succeeds, you get one of four results:

  • Weal (if the action will probably bring good results).

  • Woe (for bad results).

  • Weal and woe (for both).

  • Nothing (for actions that don’t have especially good or bad results).

If the spell fails, you get the “nothing” result. A Cleric who gets the “nothing” result has no way to tell whether it was the consequence of a failed or successful augury.

The augury can see into the future only about half an hour, so anything that might happen after that does not affect the result. Thus, the result might not take into account the long-term consequences of a contemplated action. All auguries cast by the same person about the same topic use the same dice result as the first casting.

Augment: If you spend 4 additional spell points, the spell can provide you with a useful piece of advice in reply to a question concerning a specific goal, event, or activity that is to occur within one week, rather than just one of the four results shown above. The advice can be as simple as a short phrase, or it might take the form of a cryptic rhyme or omen. If your party doesn’t act on the information, the conditions may change so that the information is no longer useful. The base chance for a correct divination of this kind is still 70% + 1% per caster level, to a maximum of 90%. However, if the dice roll fails, you know the spell failed, unless specific magic yielding false information is at work. Multiple divinations about the same topic by the same caster still use the same dice result as the first Augury spell and yield the same answer each time.