Animate Objects

Transmutation
Level: Bard 6, Chaos 6, Trickery 6
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Targets: Eleven Small objects; see text
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
Spell Points: 11

The whole room comes to your aid in battle.

You imbue inanimate objects with mobility and a semblance of life. Each such animated object then immediately attacks whomever or whatever you initially designate.

An animated object can be of any nonmagical material. You may animate up to eleven Small or smaller objects or an equivalent number of larger objects. A Medium object counts as two Small or smaller objects, a Large object as four, a Huge object as eight, a Gargantuan object as sixteen, and a Colossal object as thirty-two. You can change the designated target or targets as a move action, as if directing an active spell.

This spell cannot animate objects carried or worn by a creature.

Augment: You can augment this spell in one or both of the following ways:

  1. For every additional spell point you spend, you can animate an additional small object (or its equivalent).

  2. If you spend 3 additional spell points and 3000XP, this spell’s duration increases to Permanent.